During my contract with Warner Brothers Games’ MultiVersus, I designed visually striking game store assets aimed at driving player engagement and purchases. Each set of assets presented unique challenges in image editing, color design, and layout, pushing me to craft compelling, eye-catching designs. I also gained valuable experience with Unreal Engine and Maya, refining my technical skills and deepening my understanding of game development workflows. Though my time there was brief, I genuinely enjoyed collaborating with such an incredibly talented team.